Copyright: Version 1.0


How to play
遊び方

ゲーム・メニューのスタート・ボタンを押すかスタート・アイテムを選んで

新しくゲームを始めるように、ゲーム・メニューのニュー・アイテムの

中からあなたが選んだものに従って、ゲーム・ボードに各挑戦者の一つの

トークンが配置されます。それらのトークンは、スタートする挑戦者の

スタート・ポジションを示します(緑色の挑戦者はゲーム・ボードの右上から

始まり、紫色の挑戦者は右下、黄色の挑戦者は左下、灰色の挑戦者は左上

(4人用のゲーム))。これらの四つの角から、それぞれの挑戦者が、始めの

セルかｻの隣のセルにトークンを置くことによって始められます。その後、

ゲーム中ぞのアクションは可能です：

1. ワン・プッシュ・アクション：

このアクションは、ただゲーム・ボードのどこにでもトークンを置くと

いう意味です(詳しくはクリックの規則を見て下さい)。

2. ワン・セル・アクション：

このアクションは、あなたがすでに三つのトークンを一つのセルに置いた

とき行われます。この場合、そのセルは二つのトークンを失って、隣の

セルに一つのトークンを上げます(もしそれらのトークンがフローズンで

なければ)。このアクションは、トリポッド・セルと他の挑戦者への攻撃を

行うことが出来る、たった一つの方法です。

    ==>

3. ツー・セル・アクション：

あなたがすでに三つのトークンを一つのセルに置いた時か、最小限一つ隣の

セルが三つともあなたのトークンであったならば、このアクションが出来ます (しかしもし、そのプッシュがタカ・プッシュを導くことが出来なかったら)。

もしツー・セル・アクションが起こったら、あなたがワン・セル・アクションの

時行なったように、プッシュしたセルは反応します。そう、それぞれ隣のセルは

一つのトークンを授受します。もしそれらの隣のセルの一つ(又はもっと多くの) が

すでにあなたの三つのトークンを持っていったら、以下のように反応します：

他のセルからのトークンを受けたように、それはそれぞれ隣のセルに二つの

トークンを渡して (トークンを受けたセルを除いて)、 二つのトークンを保ちます。

    ==>

4. スリー・セル・アクション：

ご想像のように、このアクションはツー・セル・アクションの次のステップ

です：

    ==>

このアクションはもっともパワフルです (一回のプッシュで13のトークンが

稼げます！) が、長い準備時間を要します。

また例のように他のケース(形態)もあります:

     ==>

この場合、たとえ赤マークで囲まれたセルが、プッシュしたセルから一つの

トークンと上部のセルから三つのトークンを受けるべきであっても、上部の

セルから、ただ二つのトークンを受けるだけでよいのです。 それは、同じ回に、セルが三つのトークン以上を受けることがないようにするため

です (またはただ攻撃の特別なケースのみ)。

注目：スリー・セル・アクションは挑戦者ができるもっとも大きなアクション

です。

注目2：他のインフォメーション：もしゲーム中、あなたが悪い位置なったら、

あなたの色のフラッグ(ディスパッチャー・ボードの)をクリックすることで、

ゲームを降りることが出来ます (憶病者！)。

=====================================================================================

ここから、時間の関係で翻訳することが出来ませんでした。本当にごめんなさい。


Goal
タカゴラクのゴール

このゲームのゴールは、単純に他の挑戦者よりポイントを獲得することです...

あなたがゲーム・ボードのセルにクリックする毎にトークンが現れポイントが 加算されます。 ポイントはそれに従って計算されます：

1 トークン = 1 ポイント (= 1 トークン・セル)

2 トークン = 2 ポイント (= 2 トークン・セル)

3 トークン = 3 ポイント (= 3 トークン・セル)

3 トークン + 1 タカトークン = 3 ポイント + 2 ポイント = 5 ポイント (= タカ・セル)

ポイントはディスパチャー・ボードに色の線として表示されます。 四色の線は、各挑戦者の普通のポイントを表示し、青い線は

タカトークン・ポイントとして表示されます。 例えば：

このように、黄色の挑戦者がもっとも普通のトークンと

タカトークンを獲得し勝つことになります。しかし、タカトークンを他の

挑戦者より多く獲得したからといって勝利になるわけではありません

(例：紫色の挑戦者と緑色の挑戦者)。でもそのようなケースはとにかく

特別な戦略の方法として、戦術トピックに見られるように解釈されます。

ポイント・ボードに見られるように下部の明るい色に変わったフラッグが、

現行のプレイヤーです。


Tactics
Tactics of Takagoraku

Between all the tactics we could find for Takagoraku, here are the four base tactics you could use to win a game:

1. Expansionist tactic:

Adopting that tactic, the player will expand his territory as a virus would do: expanding around the start point, applying as much as possible three cells pushes. After a few turns, that player would have much more tokens than any other players. That tactic would be the primary basically tactic. The only bad point here is that no cell is protected by a Takatoken.

2. Snake tactic:

While another player try to grow his action field, you run into it with a single line of tokens. Before he could do anything, you are near enough to stop his expansion. With a little experience, you can win a two players game in small board mode in only 20 turns. That tactic is to avoid within a four players game.

3. Selfish tactic:

You don't like when other players take your positions? Then protect each of them by adding Takatokens each time you can. It's a good tactic to apply when you notice the other players are fighting without you, letting you free time to act freely.

4. Wall tactic:

To make a "wall", tries to surround another player with Taka owner cells. If a player if fully surrounded by such cells (or frozen cells), the only thing he'll be able to do is to finish to fill with his tokens the area within the "wall of Taka owner cells" which surround him. After that, he'll have all the time to see the others players playing without him...


New
New Game

This window let you change the game attributes.

* The maximum area size will depend on your screen resolution.

* Here you can choose to play a game of two or four players, including computers (AI). You can even let the computer play with himself. But be careful: in that case, the only way to stop the game is to let the computer win (it can take some hours!), or stop the game manually by pressing Ctrl+Alt+Del, select Takagoraku v1.0 in the list, and then stop it.

* The computer type determines how wise are the other computer players.


Start
Start Game

The start button or the start item on the game menu let you start a new game with the preferences displayed in the new window.


Push validity rules
クリックの規則

毎回、マウスやキーでセルを選ぶ毎に、色のトライアングルがそのセルを

クリック出来るか出来ないかの適用を示唆します。 色の意味は次の通りです：

挑戦者の色：クリックすることが出来る、

赤色：クリック禁止。そのセルはあなたのセルの隣ではないか、

既に他の挑戦者によって抑えられている。

青色：フローズン・セル。そのセルは特別なセル (トリポード・セル) か、既にタカ・セルです。


Cells Attributes

Some cells have special attributes:

1. Tripod:

this cells accepts tokens only if they result from one, two, or three cell push. As soon as it accepts a token, the three token positions become occupied by the same tokens than the coming one. After that, the cell belongs to the player until the end of the game (that cell is then considered as frozen for other players, that means other players can't interact anymore with that cell). Example:

   ==>

Green player has three tokens on the centre cell.

Green player has then pushed one more time the centre cell (which made a one cell action). The Tripod have accepted the token of green player from the centre cell, and auto-fill its three token positions.

    ==>

Purple player have also a three tokens cell near the Tripod already owned by the green player. Purple player push one more time his cell, but this time, no token enter the Tripod.

2. Taka owner cell (Taka owner push):

this cell belongs the player represented by the tokens' colour until the end of the game. As it have Taka owner, it's frozen (this time, also for its owner). It's a primordial point for the tactics, because such a cell is fully protected for the rest of the game. You have to keep in mind anyway that a Taka owner cell is no more in use for cells push actions...

A Taka owner cell is gained if you push a three tokens cell AND if the cells around that three tokens cell are full of your tokens and/or frozen. Examples:

    ==>

and cells surrounded with Taka owner cells and/or Tripods:

    ==>

and also, the cells near the borders of the game board (example, at a corner):

==>


Attack Other Players

Players attack by sending their tokens into opponents' cells using one, two, or three cells actions. Each time player's cell receive one (or several) of opponent's tokens, that cell reacts as fellow (for example, purple player's cell receive green player's tokens):

      receive 1 token:	(-1 purple's token)

                   receive 2 tokens:	(-2 purple's tokens)

                   receive 3 tokens:	(-3 purple's tokens + 1 green's token)

     receive 1 token:	(-1 purple's token)

                   receive 2 tokens:	(-2 purple's tokens + 1 green's token)

                   receive 3 tokens:	(-2 purple's tokens + 2 green's tokens)

     receive 1 token:	(-1 purple's token + 1 green's token)

                    receive 2 tokens:	(-1 purple's token + 2 green's tokens)

                    receive 3 tokens:	(-1 purple's token + 3 green's tokens)

Remark: the "enemy's token" a player's cell can receive are cumulative if that "enemy player" have attacked with a three push action in such a follow configuration:

                                        push:

  three cell action decomposition:

                                            and finally:

This attack is the most offensive attack you could do, as the attacked player loose three of his tokens, and let enter two enemy's tokens. The relative score is then 5 points loosed by the attacked player...and so 5 points gained by the attacker.

Several good attacks often result to the "death" of the player attacked. A player stop to play when he can't push any cell on the game board. In that case, his lost colour flag appears on the dispatcher board.


Keyboard
Players Keyboard Control

Here you can customise your keys if you'd like to play with the keyboard (very useful if several humans play together). The keys you've selected are recorded for the current instance of Takagoraku. The next time you will launch the game, the keys will bet set in default position.

* The player button let you change all the keys of that player. By clicking on a player key box, you can change that key only.

The number of the players is a number for human players. If you play with one (or more) computer player, Ply 1 corresponds to the first human player to play, Ply 2 to the second human player to play,... even if a computer player play before humans.


Highscores
High Scores Table

That screen shows you the top 10 best scores of Takagoraku.


Options
Takagoraku Options

This screen let you choose the main options of Takagoraku, such:

* which game's language (the Change button let you choose between English, French, and Japanese (in that case, you need an OS which can read 2-bytes caracters, or any specialised program, as NJWin you can download at http://www.njstar.com.au)),

* show the introduction window during 3 seconds each time you launch Takagoraku (those two last options are automatically saved, and will be active next time you'll launch Takagoraku),

* play the sounds of the game (sounds of the game board),

* show the cells played by the computer (its selected cell blink during 1 second each time it will plays),

* turn your mouse into a "magnet mouse", which will place itself on the last cell you played in the begining on each turn (also useful when you play with several human players).

The save button saves the options so they will become the new default options. OK button just applies the options for the current instance of the game.


Game Board

This is the field where the games will append. The players will be placed in the top right/bottom left diagonal (if two players game), or on each corners (if four players game).


Dispatcher Board

The dispatcher is the "master" of the game. Its work is to check all actions done by the players (including computer players). It shows also the points all players have earned.

The lower part of that board represents the four players flags. The flags can be one of the following flags:

player's colour flags

current player's colour flag

player's drop colour flag

player's lost colour flag

At the end of the game, the dispatcher shows you who have won by highlighting the player (or the players) who have got the highest points. If that (those) player(s) hasn't (haven't) drop the game, he (they) will be allowed to enter the high scores table if the score is big enough.


How to Register

So as I see, you're wise (because you're reading probably the most interesting page on this help file). If you'd like to register, here is the way you can fellow:

For your convenience, we have contracted another company, NorthStar Solutions, to procees any order you may wish to place with you Visa, MasterCard, or Discover card. Please be sure to mention you would like to order the product 3341 when placing your order.

INTERNET ORDERS

Visit NorthStar Solutions at

http://www.nstarsolutions.com

and fill out their online order form (fast, easy and secure!)

PHONED ORDERS

Calls are taken from 9 am to 7 pm, CST, from Monday to Friday

800 699-6395 (From the U.S. only)

785 539-3731

ask for Product 3341

FAXED ORDERS

Available 24 hours / 24.

785 539-3743

MAILED ORDER

You may register with a check or money order.

Make them payable to "NorthStar Solutions" and send them to:

1228 Westloop PI, Suite 204

Manhattan, KS 66502

United States

Please provide (or be prepared to provide) the following informations:

* the program you are registering (product 3341),

* your Visa, MasterCard, or Discover numbre and expiration date (if using credit card),

* your E-mail address (so NorthStar Solutions can send you an E-Mail confirming your order and so I can contact you easily for you serial number and any important follow-up informations, upgrade announcements, etc.).

And you can also send you orders directly to Taka Entertainment if you live near Belgium:

SMIRNOW St駱hane

50, Grand Route de Li鑒e

4162, Hody

BELGIUM

tel:  32-(0)4-383 67 73

fax: 32-(0)4-383 72 47

E-Mail: stephane.smirnow@ping.be


Why Registering

Gnnnahaha...because if you don't register at last 15 days after you installed the game, you won't be able to play ANYMORE!!!...HAHAHAHAHA...(crazy laugh)...

And also, if you register, I will be sooooooo mush happy...you WANT to make me happy, isn't it?

If you register, you'll have a endless period of playing time, and also you'll get all the updates (untill version 2.0) for free. Plus, registered people will get some advantages for the next games of Taka Entertainment (...surprise (^-^)...)

Interesting, isn't it? And only for 8 US dollars! It's less than a cinema ticket (in Belgium)... So don't make mistake, and register quickly, and you will be one of the happy owners of this fabulous game (^-^)...


Us...
Us...(Takagoraku team)

First, for people who have read at least a part of this help file...please excuse-me for my bad English (...you language isn't so simple indeed (^-^)...)

So, about us? Well, as you can see in the [About the team...] item in the [help] menu, the team is very poor now. Just my wife, the dog (it's in fact our family dog...), and me:

* my wife Takako Omata who come from Japan (hontou (^-^) ???). She gave me the better support I could have wished to have...(so you know now why this game and this team have those names (^-^)...),

* Rawette, the dog (crazy),

* and me, Stephane Smirnow, 3rd year student in a polytechnic school called INPRES (school which have probably the best computer department in Belgium)...by the way, here is its flag...

...interesting, isn't it? If you'd like to make games such Takagoraku, or much more better game, don't forget to get informations about INPRES at the URL http://www.prov-liege.be. You'll learn there how to have the chance to be one of its students (^-^)...(I hope my teachers will read this).

In this page, I'd like also to thanks my friends who helped my to translate the original French texts:

* Patrick Lindsey, who corrected my poor english (thank you Pat),

* Mom, who would have helpedme to translate in italian if we've had the time,

* and of course...but I don't tell you...xxxxxx who translated in japanese.

(By the way, don't forget to register (^-^)...)


Hey!...excuse-me for m